| 1. | Research on flying animation system driven by data 数据驱动的飞行动画设计与实现 |
| 2. | This is the most primitive of the animation systems 这是用得最多的动画图元系统。 |
| 3. | The skeletal animation system looks perfect doesn ' t it 此时,你也许会说骨胳动画系统看起来不是很完美的吗? |
| 4. | Vb video animation system 视频动画系统 |
| 5. | The following figure highlights the main drawback of the skeletal animation system 图中加亮部分的将会显示出骨胳动画系统的主要缺点。 |
| 6. | Skeletal animation system consists of a series of bones which are hierarchical in nature 骨胳动画系统由一系列与自然层次相符的骨头组成的。 |
| 7. | Let ' s study about the drawbacks of skeletal animation system with the help of some images 现在,就让我们在一些图片的帮助下研究骨胳动画系统的缺点。 |
| 8. | Characters - advanced facial animation system delivers the most sophisticated in - game characters ever seen 人物-先进的脸部动画系统提供最先进的游戏人物没有见过 |
| 9. | 3d game developers are realizing that skeletal animation system is very versatile for both programmers as well as artists ( actually more for the artists ) 3d游戏开发者正在认识到骨胳动画系统对象美工及程序员而言都是一个好东西。 |
| 10. | Validation and test proved that the designs presented above are validate , and the interactive system and animation system are up to the standard of real - time 最后,完成整个系统的设计实现,通过验证和测试证明了以上设计完全可行,交互系统和动画系统均达到实时性指标。 |